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RECENT WORK

 

Our Story

Storylab is an interactive experience company focused on telling your stories through technological wizardry. We like to focus on place-based (both physical and virtual) interactions and experiences. Storylab creates technology-driven interactive and immersive experiences for research, education, entertainment, dining, art and engagement.

Our Approach

The best experiences are memorable experiences. Memorable experiences are those that create emotional connections. Making experiences personal and relatable for users, Storylab tailors each solution to the needs of the space, client and audience. Storylab takes interactive design to a new level as we focus on the visitor’s motion through a space as the primary driver for contextual experiences and content.

Our Philosophy

Storylab uses years of research on human-computer interaction, as well as spatially-based historical references for public spaces to guide the conceptual phase. Working collaboratively with all parties, Storylab bridges the gap between historical interactive principles and new technological paradigms to create bespoke installations. The resulting experiences are organic, seamless and memorable. The story is what shines, not the technology.

Our Services

Experience Design

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VR, MR, AR

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Content Creation & Strategy

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Projection Mapping

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Web & Mobile Development

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Media Development

Interactive Experience

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Lab Based Prototyping

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Software Development

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Events & Activations

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Exhibit Design

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Exhibit Fabrication, Installation & Evaluation

 

We're not US without YOU. What's Your Story?

CORE TEAM

 

  John-Mark Collins / Creative Director   John-Mark is a creative problem solver whose passion lies in using technology to augment the real world in beautiful and engaging ways. John-Mark received his BS in Computer Engineering and MBA from the University of New Mexico. In addition to technology, John-Mark has studied in both Art and Architecture and has participated in several public electronic arts exhibitions. He has worked with a variety of clients, including Coca-Cola, Starbucks, HP, Intel, several Smithsonian Institutions as well as Fermi, SLAC, and Sandia National Laboratories.  The drive behind Storylab stems from the wonder and awe shown on a daily basis by his two young daughters, Lola and Mila.

John-Mark Collins / Creative Director

John-Mark is a creative problem solver whose passion lies in using technology to augment the real world in beautiful and engaging ways. John-Mark received his BS in Computer Engineering and MBA from the University of New Mexico. In addition to technology, John-Mark has studied in both Art and Architecture and has participated in several public electronic arts exhibitions. He has worked with a variety of clients, including Coca-Cola, Starbucks, HP, Intel, several Smithsonian Institutions as well as Fermi, SLAC, and Sandia National Laboratories.

The drive behind Storylab stems from the wonder and awe shown on a daily basis by his two young daughters, Lola and Mila.

  Theresa Kitt / Studio Director   Theresa is the studio director at Storylab. Theresa has her degree in Art Studio from the University of New Mexico. She graduated from UNM in 2015 and is currently pursing her passion working in the arts. Theresa’s background is centered around photography. Through the innovative work at Storylab, Theresa hopes to expand her knowledge in the art & interactive world. Her hobbies include photography, cars, racing, camping, and spending time with her family.

Theresa Kitt / Studio Director

Theresa is the studio director at Storylab. Theresa has her degree in Art Studio from the University of New Mexico. She graduated from UNM in 2015 and is currently pursing her passion working in the arts. Theresa’s background is centered around photography. Through the innovative work at Storylab, Theresa hopes to expand her knowledge in the art & interactive world. Her hobbies include photography, cars, racing, camping, and spending time with her family.

  Jon Hodes / Senior Graphic Designer   Jon is a designer who has created with ink, paper, pixels, and spaces for small and global businesses across many industries including healthcare, publishing, and pro sports. He earned his BA in History at the University of Vermont and Stockholm University before studying at Minneapolis College of Art & Design and the School of Visual Arts in New York. Curiosity, passion, and desire for perfection are what drive his work. His creative interests extend to architecture, interior and furniture design. Jon's other hobbies include playing and coaching ice hockey, film, music, art, and spending time with his wife, 2 children and 2 rescue dogs.

Jon Hodes / Senior Graphic Designer

Jon is a designer who has created with ink, paper, pixels, and spaces for small and global businesses across many industries including healthcare, publishing, and pro sports. He earned his BA in History at the University of Vermont and Stockholm University before studying at Minneapolis College of Art & Design and the School of Visual Arts in New York. Curiosity, passion, and desire for perfection are what drive his work. His creative interests extend to architecture, interior and furniture design. Jon's other hobbies include playing and coaching ice hockey, film, music, art, and spending time with his wife, 2 children and 2 rescue dogs.

  Luke Balaoro / Lead Creative Technologist   Luke is the lead Creative Technologist at Storylab, blending technology and art. He received his BS in Computer Science at the University of New Mexico. Prior to joining Storylab, Luke wrote software for Ideum and the ARTSLab @ UNM, including visualization software for their G-Dome, a miniature planetarium, and an augmented/virtual reality experience using an Oculus Rift and Vicon motion tracking system.

Luke Balaoro / Lead Creative Technologist

Luke is the lead Creative Technologist at Storylab, blending technology and art. He received his BS in Computer Science at the University of New Mexico. Prior to joining Storylab, Luke wrote software for Ideum and the ARTSLab @ UNM, including visualization software for their G-Dome, a miniature planetarium, and an augmented/virtual reality experience using an Oculus Rift and Vicon motion tracking system.

  Nathan Gonzales / Software Developer   Nathan is a software developer at Storylab. He graduated from UNM with a BS in Computer Science in 2017. He has a interest in software and game development focusing on creating fun and interactive technologies. He also has an interest in using virtual reality to create exciting and immersive experiences. Some of his hobbies are traveling, hiking and playing tabletop games.

Nathan Gonzales / Software Developer

Nathan is a software developer at Storylab. He graduated from UNM with a BS in Computer Science in 2017. He has a interest in software and game development focusing on creating fun and interactive technologies. He also has an interest in using virtual reality to create exciting and immersive experiences. Some of his hobbies are traveling, hiking and playing tabletop games.

  Robin Campos / Software Developer   Robin is a programmer and intern at Storylab, specializing in user interface. He is currently studying computer science at the University of New Mexico, planning to graduate with a bachelor's degree in the Fall of 2018. He has a strong interest in indie game development. His hobbies include cross country running, playing video games, and novel writing.

Robin Campos / Software Developer

Robin is a programmer and intern at Storylab, specializing in user interface. He is currently studying computer science at the University of New Mexico, planning to graduate with a bachelor's degree in the Fall of 2018. He has a strong interest in indie game development. His hobbies include cross country running, playing video games, and novel writing.

  Brian Carlson / Creative Technologist   Brian is a multidisciplinary technologist with a background in art, design, and engineering. His past experiences include microelectronics R&D, user interface and experience design, creative consulting, and various immersive multimedia art installations across North America. Brian is especially interested in how mathematics can be used to model nature and create engaging generative content and organic interactions between people and systems.

Brian Carlson / Creative Technologist

Brian is a multidisciplinary technologist with a background in art, design, and engineering. His past experiences include microelectronics R&D, user interface and experience design, creative consulting, and various immersive multimedia art installations across North America. Brian is especially interested in how mathematics can be used to model nature and create engaging generative content and organic interactions between people and systems.

  Ben Matthews / Software Developer   Ben is a programmer and artist currently studying computer science at the University of New Mexico. He specializes in creating interactive visual and graphical software that immerses viewers in a unique experience. Ben believes that good piece of artwork, game, or experience draws people in through discovery, and he strives to add an element of exploration to all of his work. Ben’s hobbies include gaming, playing piano, hiking, and climbing.

Ben Matthews / Software Developer

Ben is a programmer and artist currently studying computer science at the University of New Mexico. He specializes in creating interactive visual and graphical software that immerses viewers in a unique experience. Ben believes that good piece of artwork, game, or experience draws people in through discovery, and he strives to add an element of exploration to all of his work. Ben’s hobbies include gaming, playing piano, hiking, and climbing.

  Maddy Minnis / Designer & Animator   Maddy is a motion graphics designer and animator at Storylab. Maddy got her degree in Broadcast Design and Motion Graphics from Savannah College of Art and Design in 2008. Before joining Storylab she worked on corporate pitches, infographics, and film and fashion show packaging for a variety of clients on the east coast. Most recently she was creating internal marketing content and UI prototyping for Ideum until 2017 when she started traveling full-time. Maddy is also an avid environmental photographer and backpacker and counts herself lucky to be able to combine all her passions together in New Mexico.

Maddy Minnis / Designer & Animator

Maddy is a motion graphics designer and animator at Storylab. Maddy got her degree in Broadcast Design and Motion Graphics from Savannah College of Art and Design in 2008. Before joining Storylab she worked on corporate pitches, infographics, and film and fashion show packaging for a variety of clients on the east coast. Most recently she was creating internal marketing content and UI prototyping for Ideum until 2017 when she started traveling full-time. Maddy is also an avid environmental photographer and backpacker and counts herself lucky to be able to combine all her passions together in New Mexico.